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What is Antipattern in Programming

An anti-pattern is a common pattern of incorrect or ineffective solution to a problem that should be used as a guide to avoid mistakes.

In other words, anti-patterns are traps that are easy to fall into when developing a product.

There are four types of antipatterns:

  • Development antipatterns.
  • Architectural antipatterns.
  • Organizational antipatterns.
  • Environmental antipatterns.

See also

  • development technique TDD,
    which is used for flexible project management
  • a set of concepts Programming Paradigm,
    which defines the approach to programming
  • technique planning-poker,
    which is designed to assess the volume and complexity of tasks
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